Items & Products
Manage your product and service catalog with multi-entity pricing, volume tiers, and GL account mappings
Items are the goods and services your business sells or purchases. They form the foundation of sales, purchasing, and inventory management -- connecting what you sell to the right revenue accounts, cost accounts, and pricing automatically.
Why Item Master Data Matters
Without item master data:
- You sold something for $500 -- but what was it? What was the cost? Which GL accounts should be used?
With item master data:
- WIDGET-001 -- Premium Wireless Earbuds: Unit price $149.99, cost $45.00, Revenue account 4000, COGS account 5000, taxable
- CONS-001 -- Consulting Services: $200/hour, cost $80/hour, Revenue account 4100, Expense account 5200, tax exempt
Key Benefits
- Consistent pricing -- same item, same price across all transactions
- Automated GL posting -- items know their revenue and expense accounts
- Multi-entity flexibility -- different entities can customize item details
- Multi-currency support -- entity-specific pricing in local currencies
- Volume discounts -- automatic tier-based pricing
- Complete audit trail -- every change to item definitions is tracked
Multi-Entity Architecture
Items follow the Master + Entity Override pattern for maximum efficiency:
How It Works
Master Items (Organization-wide)
"WIDGET-001 - Premium Wireless Earbuds"
Visible to ALL entities by default
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Entity-Specific Customizations (Sparse)
Entity 9 renames: "Premium Earbuds - EU Edition"
Entity 13 uses a different revenue account
Entity 10 adds: "MUG-EUR-001" (entity-only item)
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Entity-Specific Pricing
Entity 9: EUR 129.99
Entity 13: USD 149.99
Entity 14: GBP 119.99
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Effective Views (What each entity sees)
Entity 9: 15 items (1 renamed, EUR pricing)
Entity 13: 14 items (1 hidden, USD pricing)
Entity 10: 16 items (1 entity-specific addition)
Entity-Specific vs. Global Items
Item Properties
Item Types
Item Categories
Item Numbering
Recommended structure:
[PREFIX]-[CATEGORY]-[NUMBER]
Examples:
PROD-TECH-001 (Product > Technology)
SERV-CONS-001 (Service > Consulting)
SUP-OFFICE-001 (Supplies > Office)
Simple structure:
WIDGET-001
CONS-001
Item Customization Per Entity
Entities can customize items without affecting other entities:
Rename an Item
Entity 9 sees "Premium Earbuds - EU Edition" while all other entities see the master name "Premium Wireless Earbuds."
Hide an Item
Entity 13 doesn't sell WIDGET-002, so it can be deactivated for that entity only. Other entities continue to see and use it.
Custom GL Accounts
Entity 10 uses a different revenue account for a specific item. Other entities continue using the master GL mapping.
Revert to Master
If an entity no longer needs a customization, the override can be removed and the entity reverts to seeing master values.
Item Pricing
Pricing is managed separately from the master/override pattern because prices are inherently entity-specific and support multi-currency.
Pricing Priority Chain
When determining the effective price for an item, the system checks (highest to lowest priority):
- Customer-specific price -- price negotiated for a specific customer
- Promotional price -- limited-time promotional pricing
- Volume tier price -- quantity-based pricing tiers
- Entity-specific price -- standard price for this entity and currency
- Master price -- default price from the item master record
Multi-Currency Pricing
Each entity can have its own price in its functional currency:
Billing Models
Each price can carry billing model attributes for SaaS and subscription businesses:
An item can have both a one-time setup fee and a recurring monthly subscription price in the same currency.
Volume Pricing Tiers
Define quantity-based pricing for volume discounts:
Volume tiers are entity-specific and can have effective date ranges. Tiers can be added, updated, or removed using the action-based pattern (add, update, delete).
Item Deactivation
Items can be deactivated at two levels:
- Master deactivation: Item is deactivated for the entire organization
- Entity-specific deactivation: Item is hidden from one entity while remaining active for others
Deactivated items:
- Are hidden from item selection lists
- Cannot be used on new transactions
- Remain visible on historical transactions
- Can be reactivated at any time
Bulk Import
Import items from external sources with validation and duplicate detection.
Import Process
- Data validation -- field types, SKU format, GL account existence
- Duplicate detection -- by item number
- Review and approval -- summary before execution
Import Options
Approval Workflows
All operations generate a complete audit trail.
Units of Measure
Standard: EA (each), DZ (dozen), HR (hour), DAY (day)
Weight: lb (pound), kg (kilogram), oz (ounce)
Volume: gal (gallon), L (liter)
The default unit of measure is EA (each) if not specified.